Merge remote-tracking branch 'qmk/master' into merge-2022-07-11

This commit is contained in:
Ilya Zhuravlev
2022-07-11 18:40:32 -06:00
7121 changed files with 170387 additions and 28117 deletions
-2
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@@ -75,5 +75,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
+1 -1
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@@ -157,7 +157,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_ADJUST] = LAYOUT_preonic_grid(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL,
_______, QK_BOOT, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL,
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
@@ -0,0 +1,60 @@
// Copyright 2022 Era James(@Era1112)
// SPDX - License - Identifier: GPL - 2.0 - or -later
#pragma once
//----------- Default statements -----------//
//------------------------------------------//
#define MUSIC_MASK (keycode < 0xFF)
/*
* MIDI options
*/
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
//----------- Added statements -------------//
//------------------------------------------//
#define TAPPING_TERM 200 // For tapdances
// Commented to see if it helps stalls on clicky mode #define DYNAMIC_MACRO_NO_NESTING // Improve dynamic macro stability
#ifdef AUDIO_ENABLE
#define AUDIO_INIT_DELAY // to make startup audio work
#define STARTUP_SONG SONG(PREONIC_SOUND)
#define AUDIO_CLICKY // enable clicky mode
// Clicky mode parameters
#define AUDIO_CLICKY_FREQ_MIN 65.0f // Default 65
#define AUDIO_CLICKY_FREQ_DEFAULT 800.0f // Default 440
#define AUDIO_CLICKY_FREQ_MAX 1500.0f // Defaul 1500
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f // Default 0.05
#define AUDIO_CLICKY_DELAY_DURATION 0.1f // Default 1
#endif //AUDIO_ENABLE
#define RGBLIGHT_SLEEP // RGB lights turn off when host sleeps
// Firmware minimization
// Commented to see if it helps stalls on clicky mode
// #define NO_ACTION_ONESHOT
// #undef LOCKING_SUPPORT_ENABLE
// #undef LOCKING_RESYNC_ENABLE
// #define NO_MUSIC_MODE
// #define LAYER_STATE_8BIT // Limits keymap to 8 layers
// #undef RGBLIGHT_ANIMATIONS // Removes rgb animations
+365
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@@ -0,0 +1,365 @@
// Copyright 2022 Era James(@Era1112)
// SPDX - License - Identifier: GPL - 2.0 - or -later
#include QMK_KEYBOARD_H // Default statement
#define HSV_RETRO_CONSOLE 36, 150, 255 //HSV_YELLOW = 43, 255, 255
//----------- RGB Default Settings -----------//
//--------------------------------------------//
#ifdef RGBLIGHT_ENABLE
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom(); // Enables RGB, without saving settings
rgblight_sethsv_noeeprom(HSV_RETRO_CONSOLE);
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
}
#endif // RGBLIGHT_ENABLE
//----------- Layer names -----------//
//-----------------------------------//
enum preonic_layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
//----------- Sounds -----------//
//------------------------------//
#ifdef AUDIO_ENABLE
float capslockToggleSound[][2] = SONG(STARTUP_SOUND);
float dynamicBufferRecordSound[][2] = SONG(STARTUP_SOUND);
float dynamicBufferFullSound[][2] = SONG(GOODBYE_SOUND);
#endif // AUDIO_ENABLE
//----------- Called when dynamic buffer full -----------//
//-------------------------------------------------------//
void backlight_toggle(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(dynamicBufferFullSound);
#endif // AUDIO_ENABLE
}
//----------- Tapdance prelims -----------//
//----------------------------------------//
typedef enum {
TD_NONE,
TD_UNKNOWN,
TD_1_TAP,
TD_1_HOLD,
TD_2_TAP,
TD_2_HOLD,
} td_state_t;
typedef struct {
bool is_press_action;
td_state_t state;
} td_tap_t;
td_state_t cur_dance(qk_tap_dance_state_t* state);
/* Return an integer that corresponds to what kind of tap dance should be executed.
*
* How to figure out tap dance state: interrupted and pressed.
*
* Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
* under the tapping term. This is typically indicitive that you are trying to "tap" the key.
*
* Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
* has ended, but the key is still being pressed down. This generally means the key is being "held".
*
* One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
* feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
* For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
*
* Good places to put an advanced tap dance:
* z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon
*
* Criteria for "good placement" of a tap dance key:
* Not a key that is hit frequently in a sentence
* Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
* in a web form. So 'tab' would be a poor choice for a tap dance.
* Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
* letter 'p', the word 'pepper' would be quite frustating to type.
*
* For the third point, there does exist the 'TD_DOUBLE_SINGLE_TAP', however this is not fully tested
*
*/
td_state_t cur_dance(qk_tap_dance_state_t* state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
return TD_1_TAP;
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
} else {
return TD_1_HOLD;
}
} else if (state->count == 2) {
// TD_DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
// action when hitting 'pp'. Suggested use case for this return value is when you want to send two
// keystrokes of the key, and not the 'double tap' action/macro.
if (state->pressed) return TD_2_HOLD;
else return TD_2_TAP;
} else {
return TD_UNKNOWN;
}
}
//----------- 2tap capslock --------------//
//----------------------------------------//
void twoCapsLock_finished(qk_tap_dance_state_t* state, void* user_data);
void twoCapsLock_reset(qk_tap_dance_state_t* state, void* user_data);
static td_tap_t twoCapsLock_tap_state = {
.is_press_action = true,
.state = TD_NONE
};
void twoCapsLock_finished(qk_tap_dance_state_t* state, void* user_data) {
twoCapsLock_tap_state.state = cur_dance(state);
switch (twoCapsLock_tap_state.state) {
case TD_NONE: register_code(KC_LSFT); break;
case TD_UNKNOWN: register_code(KC_LSFT); break;
case TD_1_TAP: register_code(KC_LSFT); break;
case TD_1_HOLD: register_code(KC_LSFT); break;
case TD_2_TAP:
register_code(KC_CAPS);
#ifdef AUDIO_ENABLE
PLAY_SONG(capslockToggleSound);
#endif // AUDIO_ENABLE
break;
case TD_2_HOLD: register_code(KC_LSFT); break;
}
}
void twoCapsLock_reset(qk_tap_dance_state_t* state, void* user_data) {
switch (twoCapsLock_tap_state.state) {
case TD_UNKNOWN: unregister_code(KC_LSFT); break;
case TD_NONE: unregister_code(KC_LSFT); break;
case TD_1_TAP: unregister_code(KC_LSFT); break;
case TD_1_HOLD: unregister_code(KC_LSFT); break;
case TD_2_TAP:
unregister_code(KC_CAPS);
#ifdef AUDIO_ENABLE
PLAY_SONG(capslockToggleSound);
#endif // AUDIO_ENABLE
break;
case TD_2_HOLD: unregister_code(KC_LSFT); break;
}
twoCapsLock_tap_state.state = TD_NONE;
}
//----------- Rotary Encoder --------------//
//----------------------------------------//
bool encoder_update_user(uint8_t index, bool clockwise) {
if (layer_state_is(_QWERTY)) {
if (clockwise) {
tap_code(KC_WH_U);
} else {
tap_code(KC_WH_D);
}
}
else if (layer_state_is(_LOWER)) {
if (clockwise) {
tap_code16(S(KC_F3));
} else {
tap_code(KC_F3);
}
} else if (layer_state_is(_RAISE)) {
if (clockwise) {
tap_code16(C(KC_Z));
} else {
tap_code16(C(KC_Y));
}
}
return false;
}
//----------- Custom keycodes ------------//
//----------------------------------------//
enum {
TD_2_CAPSLOCK
};
enum custom_keycodes {
CU_BLNKON = SAFE_RANGE,
CU_BLNKOFF,
CU_RGBON,
CU_RGBOFF,
ENC_MODE
};
static bool blinky = false; // Track blinky behavior on/off for keycode
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_2_CAPSLOCK] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, twoCapsLock_finished, twoCapsLock_reset)
};
//----------- Intercepts and overrides ------------//
//-------------------------------------=-----------//
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
// Turn RGB LEDs off
case CU_RGBOFF:
// If pressed
if (record->event.pressed) {
rgblight_sethsv_noeeprom(HSV_OFF);
return true;
// If released
} else {
return true;
}
// Turn RGB LEDs on
case CU_RGBON:
// If pressed
if (record->event.pressed) {
rgblight_sethsv_noeeprom(HSV_RETRO_CONSOLE);
return true;
// If released
} else {
return true;
}
// Turn blinky LEDs off
case CU_BLNKOFF:
// If pressed
if (record->event.pressed) {
blinky = false;
return true;
// If released
} else {
return true;
}
// Turn blinky LEDs on
case CU_BLNKON:
// If pressed
if (record->event.pressed) {
blinky = true;
return true;
// If released
} else {
return true;
}
// Sound when Dynamic recording started
case DYN_REC_START1:
// If pressed
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(dynamicBufferRecordSound);
#endif // AUDIO_ENABLE
return true; // Let QMK send the press/release events
// If released
} else {
return true; // Let QMK send the press/release events
}
// Sound when Dynamic recording stopped
case DYN_REC_STOP:
// If pressed
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(dynamicBufferFullSound);
#endif // AUDIO_ENABLE
return true; // Let QMK send the enter press/release events
// If released
} else {
return true; // Let QMK send the press/release events
}
// Encoder Click
case ENC_MODE:
if (record->event.pressed) {
if (layer_state_is(_QWERTY)) {
tap_code(KC_BTN1);
return false;
} else if (layer_state_is(_LOWER)) {
return false;
} else if (layer_state_is(_RAISE)) {
return false;
}
}
// Adds blinks if blinky is on
default:
if (blinky == true) {
rgblight_toggle();
}
return true; // Process all other keycodes normally
}
}
//----------- Keymap ------------//
//-------------------------------//
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// main layer
[_QWERTY] = LAYOUT_ortho_5x12 (
// (Non-disabled top row), uncomment and replace if you want preonic-style instead of planck-style
// KC_MINS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TD(TD_2_CAPSLOCK),
ENC_MODE, KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
// lower key
[_LOWER] = LAYOUT_ortho_5x12 (
DYN_MACRO_PLAY1, DYN_REC_START1, DYN_REC_STOP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_BSPC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_QUOT, KC_GRV, KC_LCBR, KC_RCBR, KC_TRNS,
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_TRNS, KC_BSLS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_ADJUST), KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
// raise key
[_RAISE] = LAYOUT_ortho_5x12 (
DYN_MACRO_PLAY1, DYN_REC_START1, DYN_REC_STOP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_DQUO, KC_TILD, KC_LBRC, KC_RBRC, KC_TRNS,
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_PLUS , KC_TRNS, KC_PIPE, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_ADJUST), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_F24
),
// hardware adjust layer, raise+lower
[_ADJUST] = LAYOUT_ortho_5x12 (
AU_ON, AU_OFF, CK_ON, CK_OFF, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
CU_RGBON, CU_RGBOFF, CU_BLNKON, CU_BLNKOFF, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
)
};
@@ -0,0 +1,8 @@
A preonic keymap that includes:
- doubletap tapdance for caps lock
- rotary encoder
- macro record/playback
- light on/off
- sound on/off
- blink-on-keypress w/ on/off keystroke
- beep-on-keypress w/ on/off keystroke (this has stability issues when typing fast, still trying to remediate)
@@ -0,0 +1,26 @@
## Copyright 2022 Era James (@Era1112)
## SPDX-License-Identifier: GPL-2.0-or-later
# DEFAULT STATEMENTS
# ==================
SRC += muse.c
# ADDED STATEMENTS
# ================
AUDIO_ENABLE = yes # Audio output on
TAP_DANCE_ENABLE = yes # For double-tap tapdances
DYNAMIC_MACRO_ENABLE = yes # For dynamuic macros
RGBLIGHT_ENABLE = yes # For RGB lighting functions
ENCODER_ENABLE = yes # For Rotary encoders
# Firmware minimization
# Commented to see if it helps stalls on clicky mode
CONSOLE_ENABLE = no
#LTO_ENABLE = yes
SPACE_CADET_ENABLE = no
GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no
+28
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@@ -0,0 +1,28 @@
/*
Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(ODE_TO_JOY)
#endif
#define MUSIC_MASK (keycode != KC_NO)
#define ENABLE_COMPILE_KEYCODE
#define AUDIO_ENABLE_TONE_MULTIPLEXING
#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
+35
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@@ -0,0 +1,35 @@
/*
Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef VIA_ENABLE
#define USER_START USER00
#else
#define USER_START SAFE_RANGE
#endif
enum jpe230_keycodes {
KC_LSRS = USER_START,
KC_LERS,
KC_LSRE
};
#define LEFT_BAR 0, 9, 5
#define RIGHT_BAR 0, 9, 1
float song_lsrs[][2] = SONG(QWERTY_SOUND);
float song_lers[][2] = SONG(COLEMAK_SOUND);
float song_lsre[][2] = SONG(DVORAK_SOUND);
+116
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@@ -0,0 +1,116 @@
/*
Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "jpe230.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_preonic_grid(
//,-----------------------------------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_LBRC, KC_RBRC, KC_LGUI, MO(1), _______, KC_SPC, _______, KC_ENT, MO(2), KC_RALT, KC_MINS, KC_EQL
//`-----------------------------------------------------------------------------------------------------------'
),
[1] = LAYOUT_preonic_grid(
//,-----------------------------------------------------------------------------------------------------------.
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_BSPC,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, CK_UP, AU_TOG,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, CK_DOWN, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_LSFT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN,KC_RIGHT, _______, CK_RST, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, MO(3), _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
),
[2] = LAYOUT_preonic_grid(
//,-----------------------------------------------------------------------------------------------------------.
KC_GRV, KC_F11, KC_F12, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_BSPC,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_CAPS, _______, KC_MS_U, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, MO(3), _______, KC_BTN1, _______, _______, _______, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
),
[3] = LAYOUT_preonic_grid(
//,-----------------------------------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_MUTE, KC_WBAK, KC_WFWD, KC_F7, KC_F8, KC_F9, _______, KC_7, KC_8, KC_9, _______, QK_BOOT,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_VOLU, _______, KC_MNXT, KC_F6, KC_F5, KC_F6, _______, KC_6, KC_5, KC_4, _______, QK_MAKE,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
KC_VOLD, KC_MPRV, KC_MNXT, KC_F1, KC_F2, KC_F3, KC_LSRS, KC_1, KC_2, KC_3, _______, DB_TOGG,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
MU_TOG, MU_MOD, _______, _______, _______, KC_LSRE, _______, KC_LERS, _______, _______, _______, EE_CLR
//`-----------------------------------------------------------------------------------------------------------'
)
};
/*
Logic to shift between the bars:
KC_LSRE => Left Bar - Space... Right Bar - Enter
KC_LERS => Left Bar - Enter... Right Bar - Space
KC_LSRS => Left Bar - Space... Right Bar - Space
Hack into dynamic_keymap_set_keycode and change the value of the keymap.
(Just like VIA does, but instead it is done inside the keyboard so no need
to open the app)
Possible alternatives:
- Create 3 layers but only change the KC_ENTER and KC_SPACE position between them
- Create a custom keycode and use process_record_user to alter the behaviour
*/
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case KC_LSRS:
dynamic_keymap_set_keycode(LEFT_BAR, KC_SPC);
dynamic_keymap_set_keycode(RIGHT_BAR, KC_SPC);
PLAY_SONG(song_lsrs);
return false;
case KC_LERS:
dynamic_keymap_set_keycode(LEFT_BAR, KC_ENT);
dynamic_keymap_set_keycode(RIGHT_BAR, KC_SPC);
PLAY_SONG(song_lers);
return false;
case KC_LSRE:
dynamic_keymap_set_keycode(LEFT_BAR, KC_SPC);
dynamic_keymap_set_keycode(RIGHT_BAR, KC_ENT);
PLAY_SONG(song_lsre);
return false;
default:
return true; // Process all other keycodes normally
}
}
return true;
}
@@ -0,0 +1,9 @@
# Disable unused features inherited from the kb rules.mk
RGBLIGHT_ENABLE = no
ENCODER_ENABLE = no
DIP_SWITCH_ENABLE = no
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
# Enable VIA
VIA_ENABLE = yes
+1 -1
View File
@@ -105,7 +105,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_ADJUST] = LAYOUT_preonic_grid(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, QK_BOOT, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, MU_MOD, AU_ON, AU_OFF, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
-2
View File
@@ -89,8 +89,6 @@
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* WS2812 Underglow Matrix options
+3
View File
@@ -58,4 +58,7 @@ const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{5, 8}, {4, 8}, {3, 8}, {2, 8}, {1, 8}, {0, 8}},
{{5, 9}, {4, 9}, {3, 9}, {2, 9}, {1, 9}, {0, 9}},
};
# ifdef ENCODER_MAP_ENABLE
const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
# endif
#endif
-2
View File
@@ -91,8 +91,6 @@
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* WS2812 Underglow Matrix options
+3
View File
@@ -58,4 +58,7 @@ const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{5, 8}, {4, 8}, {3, 8}, {2, 8}, {1, 8}, {0, 8}},
{{5, 9}, {4, 9}, {3, 9}, {2, 9}, {1, 9}, {0, 9}},
};
# ifdef ENCODER_MAP_ENABLE
const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
# endif
#endif