Merge branch 'qmk-pre-merge-2021-09-12' into qmk-merge-2021-09-12

This commit is contained in:
Ilya Zhuravlev
2021-09-12 14:08:31 -04:00
10266 changed files with 209325 additions and 91259 deletions
+1 -1
View File
@@ -135,7 +135,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
+2 -1
View File
@@ -1,5 +1,6 @@
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
CONSOLE_ENABLE = yes
EXTRAKEY_ENABLE = yes
+22 -22
View File
@@ -1,18 +1,18 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
@@ -29,7 +29,7 @@
#define CUSTOM_FONT
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
@@ -56,7 +56,7 @@
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -68,11 +68,11 @@
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 70
//#define RGBLED_SPLIT
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
//#define RGBLED_NUM 30
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
@@ -84,11 +84,11 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
@@ -127,4 +127,4 @@
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#endif
+1 -1
View File
@@ -393,7 +393,7 @@ void keyboard_post_init_user(void) {
}
#endif
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
+2 -1
View File
@@ -4,4 +4,5 @@ CONSOLE_ENABLE = yes
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LTO_ENABLE = yes
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
+117 -204
View File
@@ -1,18 +1,18 @@
/* Copyright 2021 HellSingCoder
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Copyright 2021 HellSingCoder
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
@@ -25,6 +25,7 @@ enum sofle_layers {
_ADJUST,
};
// clang-format off
enum custom_keycodes {
KC_QWERTY = SAFE_RANGE,
KC_GAMING,
@@ -40,23 +41,22 @@ enum custom_keycodes {
KC_LAYER
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
@@ -155,54 +155,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
// clang-format on
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
/* 32 * 32 logo */
static void render_logo(void) {
static const char PROGMEM hell_logo[] = {
0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
oled_write_raw_P(hell_logo, sizeof(hell_logo));
}
/* 32 * 14 os logos */
static const char PROGMEM windows_logo[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const char PROGMEM mac_logo[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
/* Smart Backspace Delete */
bool shift_held = false;
bool shift_held = false;
static uint16_t held_shift = 0;
/* KEYBOARD PET START */
/* settings */
#define MIN_WALK_SPEED 10
#define MIN_RUN_SPEED 40
# define MIN_WALK_SPEED 10
# define MIN_RUN_SPEED 40
/* advanced settings */
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
/* timers */
uint32_t anim_timer = 0;
@@ -212,167 +194,101 @@ uint32_t anim_sleep = 0;
uint8_t current_frame = 0;
/* status variables */
int current_wpm = 0;
int current_wpm = 0;
led_t led_usb_state;
bool isSneaking = false;
bool isJumping = false;
bool isJumping = false;
bool showedJump = true;
/* logic */
static void render_luna(int LUNA_X, int LUNA_Y) {
/* Sit */
static const char PROGMEM sit[2][ANIM_SIZE] = {
/* 'sit1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'sit2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
/* 'sit2', 32x22px */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
/* Walk */
static const char PROGMEM walk[2][ANIM_SIZE] = {
/* 'walk1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'walk2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
/* 'walk2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Run */
static const char PROGMEM run[2][ANIM_SIZE] = {
/* 'run1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
},
static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'run2', 32x22px */
{
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
/* 'run2', 32x22px */
{
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Bark */
static const char PROGMEM bark[2][ANIM_SIZE] = {
/* 'bark1', 32x22px */
{
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
{
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'bark2', 32x22px */
{
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
/* 'bark2', 32x22px */
{
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Sneak */
static const char PROGMEM sneak[2][ANIM_SIZE] = {
/* 'sneak1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
},
static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
},
/* 'sneak2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
/* 'sneak2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* animation */
void animate_luna(void) {
/* jump */
if (isJumping || !showedJump) {
/* clear */
oled_set_cursor(LUNA_X,LUNA_Y +2);
oled_set_cursor(LUNA_X, LUNA_Y + 2);
oled_write(" ", false);
oled_set_cursor(LUNA_X,LUNA_Y -1);
oled_set_cursor(LUNA_X, LUNA_Y - 1);
showedJump = true;
} else {
/* clear */
oled_set_cursor(LUNA_X,LUNA_Y -1);
oled_set_cursor(LUNA_X, LUNA_Y - 1);
oled_write(" ", false);
oled_set_cursor(LUNA_X,LUNA_Y);
oled_set_cursor(LUNA_X, LUNA_Y);
}
/* switch frame */
current_frame = (current_frame + 1) % 2;
/* current status */
if(led_usb_state.caps_lock) {
if (led_usb_state.caps_lock) {
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
} else if(isSneaking) {
} else if (isSneaking) {
oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
} else if(current_wpm <= MIN_WALK_SPEED) {
} else if (current_wpm <= MIN_WALK_SPEED) {
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
} else if(current_wpm <= MIN_RUN_SPEED) {
} else if (current_wpm <= MIN_RUN_SPEED) {
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
} else {
@@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
}
/* animation timer */
if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animate_luna();
}
@@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
if (current_wpm > 0) {
oled_on();
anim_sleep = timer_read32();
} else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
} else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
oled_off();
}
}
/* KEYBOARD PET END */
@@ -403,28 +318,28 @@ static void print_logo_narrow(void) {
/* wpm counter */
uint8_t n = get_current_wpm();
char wpm_str[4];
oled_set_cursor(0,14);
char wpm_str[4];
oled_set_cursor(0, 14);
wpm_str[3] = '\0';
wpm_str[2] = '0' + n % 10;
wpm_str[1] = '0' + ( n /= 10) % 10;
wpm_str[1] = '0' + (n /= 10) % 10;
wpm_str[0] = '0' + n / 10;
oled_write(wpm_str, false);
oled_set_cursor(0,15);
oled_set_cursor(0, 15);
oled_write(" wpm", false);
}
static void print_status_narrow(void) {
/* Print current mode */
oled_set_cursor(0,0);
oled_set_cursor(0, 0);
if (keymap_config.swap_lctl_lgui) {
oled_write_raw_P(mac_logo, sizeof(mac_logo));
} else {
oled_write_raw_P(windows_logo, sizeof(windows_logo));
}
oled_set_cursor(0,3);
oled_set_cursor(0, 3);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
@@ -437,12 +352,12 @@ static void print_status_narrow(void) {
oled_write("UNDEF", false);
}
oled_set_cursor(0,5);
oled_set_cursor(0, 5);
/* Print current layer */
oled_write("LAYER", false);
oled_set_cursor(0,6);
oled_set_cursor(0, 6);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
@@ -465,25 +380,22 @@ static void print_status_narrow(void) {
}
/* caps lock */
oled_set_cursor(0,8);
oled_set_cursor(0, 8);
oled_write("CPSLK", led_usb_state.caps_lock);
/* KEYBOARD PET RENDER START */
render_luna(0,13);
render_luna(0, 13);
/* KEYBOARD PET RENDER END */
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_270;
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
void oled_task_user(void) {
/* KEYBOARD PET VARIABLES START */
current_wpm = get_current_wpm();
current_wpm = get_current_wpm();
led_usb_state = host_keyboard_led_state();
/* KEYBOARD PET VARIABLES END */
@@ -554,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
case KC_NXTWD:
if (record->event.pressed) {
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_RIGHT);
@@ -575,7 +487,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_LSTRT:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
/* CMD-arrow on Mac, but we have CTL and GUI swapped */
/* CMD-arrow on Mac, but we have CTL and GUI swapped */
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
} else {
@@ -655,7 +567,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
/* Smart Backspace Delete */
/* Smart Backspace Delete */
case KC_RSFT:
case KC_LSFT:
@@ -679,7 +591,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
/* LAYER */
/* LAYER */
case KC_LAYER:
if (record->event.pressed) {
@@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
if (get_highest_layer(default_layer_state) == _QWERTY) {
set_single_persistent_default_layer(_GAMING);
} else if(get_highest_layer(default_layer_state) == _GAMING) {
} else if (get_highest_layer(default_layer_state) == _GAMING) {
set_single_persistent_default_layer(_QWERTY);
}
}
@@ -701,7 +613,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
/* KEYBOARD PET STATUS START */
/* KEYBOARD PET STATUS START */
case KC_LCTL:
case KC_RCTL:
@@ -713,30 +625,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case KC_SPC:
if (record->event.pressed) {
isJumping = true;
isJumping = true;
showedJump = false;
} else {
isJumping = false;
}
break;
/* KEYBOARD PET STATUS END */
/* KEYBOARD PET STATUS END */
}
return true;
}
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
if(shift_held) {
if (shift_held) {
tap_code(KC_MNXT);
} else {
tap_code(KC_RIGHT);
}
} else {
if(shift_held) {
if (shift_held) {
tap_code(KC_MPRV);
} else {
tap_code(KC_LEFT);
@@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) {
}
} else if (index == 1) {
if (clockwise) {
if(shift_held) {
if (shift_held) {
tap_code(KC_VOLU);
} else {
tap_code(KC_DOWN);
}
} else {
if(shift_held) {
if (shift_held) {
tap_code(KC_VOLD);
} else {
tap_code(KC_UP);
}
}
}
return true;
}
#endif
+2 -1
View File
@@ -1,4 +1,5 @@
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
CONSOLE_ENABLE = yes
EXTRAKEY_ENABLE = yes
@@ -0,0 +1,64 @@
/* Copyright 2021 Carlos Martins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* The way how "handedness" is decided (which half is which),
see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness
for more options.
*/
#define RGB_DI_PIN D3
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 72
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8
#define RGB_MATRIX_SPD_STEP 10
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_SPLIT {36,36}
#define SPLIT_TRANSPORT_MIRROR
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_SPLIT
#define RGBLED_NUM 70
#define RGB_SPLIT {36,36}
#define RGBLIGHT_LIMIT_VAL 120
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
#define MEDIA_KEY_DELAY 2
#define USB_POLLING_INTERVAL_MS 1
#define QMK_KEYS_PER_SCAN 12
+403
View File
@@ -0,0 +1,403 @@
/* Copyright 2021 Carlos Martins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
enum sofle_layers {
/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
KC_QWERTY = SAFE_RANGE,
KC_LOWER,
KC_RAISE,
KC_ADJUST,
KC_PRVWD,
KC_NXTWD,
KC_LSTRT,
KC_LEND,
KC_DLINE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_QWERTY] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTRL, KC_RALT, KC_RGUI
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
_______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* RAISE
* ,----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Ins | Pscr | Menu | |RGBTog| | | PWrd | Up | NWrd | DLine| Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______ , _______ , _______ , RGB_RMOD , RGB_MOD, _______, _______ , _______, _______ , _______ ,_______,
_______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, RGB_TOG, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC,
_______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
_______,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | RESET| |QWERTY|COLEMAK| | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_ADJUST] = LAYOUT(
XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RESET , XXXXXXX, KC_QWERTY, XXXXXXX , CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM bananas_logo[] = {
// 'killmaster_bananas', 128x32px
0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xe0, 0x02, 0x0e, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
0x00, 0x00, 0x80, 0xc0, 0x40, 0x00, 0x00, 0x00, 0x40, 0x40, 0xd8, 0xc8, 0x00, 0x00, 0x00, 0x00,
0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00,
0x00, 0x00, 0xc0, 0x40, 0x40, 0xc0, 0x80, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x40,
0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0xc0, 0x40, 0x00, 0x00, 0x40, 0x40, 0xf0,
0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0xc0, 0x80, 0x00, 0x00, 0x00,
0x40, 0xc0, 0x80, 0x40, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x0f, 0x3f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xf0,
0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f,
0x02, 0x07, 0x0d, 0x10, 0x20, 0x20, 0x00, 0x00, 0x20, 0x20, 0x3f, 0x3f, 0x20, 0x20, 0x00, 0x00,
0x00, 0x00, 0x1f, 0x3f, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x3f, 0x20, 0x20, 0x20,
0x00, 0x00, 0x3f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x1c, 0x36, 0x22, 0x22, 0x22,
0x1f, 0x20, 0x00, 0x00, 0x10, 0x23, 0x22, 0x22, 0x26, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x1f,
0x30, 0x20, 0x20, 0x20, 0x00, 0x00, 0x0f, 0x1f, 0x32, 0x22, 0x22, 0x32, 0x23, 0x00, 0x00, 0x00,
0x20, 0x3f, 0x21, 0x20, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x0f, 0x1f, 0x1f,
0x1f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3e, 0x3e, 0x1c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(bananas_logo, sizeof(bananas_logo));
}
static void print_status_narrow(void) {
// Print current mode
oled_write_P(PSTR("Sofle"), false);
oled_write_P(PSTR("\n\n\n"), false);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("QWERT"), false);
break;
default:
oled_write_P(PSTR("Undef"), false);
}
oled_write_P(PSTR("\n\n"), false);
// Print current layer
oled_write_ln_P(PSTR("Layer"), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Base\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adj\n"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_P(PSTR("\n\n"), false);
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
}
else {
return OLED_ROTATION_180;
}
return rotation;
}
void oled_task_user(void) {
if (is_keyboard_master()) {
print_status_narrow();
} else {
render_logo();
}
}
#endif // OLED_ENABLE
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case KC_LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case KC_PRVWD:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_LEFT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_LEFT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
}
}
break;
case KC_NXTWD:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_RIGHT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_RIGHT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
}
}
break;
case KC_LSTRT:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
//CMD-arrow on Mac, but we have CTL and GUI swapped
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
} else {
register_code(KC_HOME);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
} else {
unregister_code(KC_HOME);
}
}
break;
case KC_LEND:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
//CMD-arrow on Mac, but we have CTL and GUI swapped
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
} else {
register_code(KC_END);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
} else {
unregister_code(KC_END);
}
}
break;
case KC_DLINE:
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_BSPC);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_BSPC);
}
break;
}
return true;
}
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
uint8_t temp_mod = get_mods();
uint8_t temp_osm = get_oneshot_mods();
bool is_ctrl = (temp_mod | temp_osm) & MOD_MASK_CTRL;
bool is_shift = (temp_mod | temp_osm) & MOD_MASK_SHIFT;
if (is_shift) {
if (index == 0) { /* First encoder */
if (clockwise) {
rgb_matrix_increase_hue();
} else {
rgb_matrix_decrease_hue();
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
rgb_matrix_decrease_sat();
} else {
rgb_matrix_increase_sat();
}
}
} else if (is_ctrl) {
if (index == 0) { /* First encoder */
if (clockwise) {
rgb_matrix_increase_val();
} else {
rgb_matrix_decrease_val();
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
rgb_matrix_increase_speed();
} else {
rgb_matrix_decrease_speed();
}
}
} else {
if (index == 1) { /* First encoder */
if (clockwise) {
tap_code(KC_PGUP);
// tap_code(KC_MS_WH_UP);
} else {
tap_code(KC_PGDOWN);
// tap_code(KC_MS_WH_DOWN);
}
} else if (index == 0) { /* Second encoder */
uint16_t mapped_code = 0;
if (clockwise) {
mapped_code = KC_VOLD;
} else {
mapped_code = KC_VOLU;
}
tap_code_delay(mapped_code, MEDIA_KEY_DELAY);
}
}
return true;
}
#endif
@@ -0,0 +1,19 @@
![SofleKeyboard default keymap](https://github.com/josefadamcik/SofleKeyboard/raw/master/Images/soflekeyboard.png)
![SofleKeyboard adjust layer](https://github.com/josefadamcik/SofleKeyboard/raw/master/Images/soflekeyboard_layout_adjust.png)
# Default keymap for Sofle Keyboard
Layout in [Keyboard Layout Editor](http://www.keyboard-layout-editor.com/#/gists/76efb423a46cbbea75465cb468eef7ff) and [adjust layer](http://www.keyboard-layout-editor.com/#/gists/4bcf66f922cfd54da20ba04905d56bd4)
Features:
- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift)
- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM.
- Modes for Qwerty and Colemak support
- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer (the red one in the image). Designed to simplify transtions when switching between operating systems often.
- The OLED on master half shows selected mode and caps lock state and is rotated.
- Left encoder controls volume up/down/mute. Right encoder PGUP/PGDOWN.
@@ -0,0 +1,4 @@
EXTRAKEY_ENABLE = yes
LTO_ENABLE = yes
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
@@ -0,0 +1,23 @@
// Copyright 2019 Manna Harbour
// https://github.com/manna-harbour/miryoku
// generated from users/manna-harbour_miryoku/miryoku.org -*- buffer-read-only: t -*-
// This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define XXX KC_NO
#define LAYOUT_miryoku(\
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\
N30, N31, K32, K33, K34, K35, K36, K37, N38, N39\
)\
LAYOUT(\
XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX,\
XXX, K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, XXX,\
XXX, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, XXX,\
XXX, K20, K21, K22, K23, K24, XXX, XXX, K25, K26, K27, K28, K29, XXX,\
XXX, XXX, K32, K33, K34, K35, K36, K37, XXX, XXX\
)
@@ -0,0 +1,5 @@
// Copyright 2019 Manna Harbour
// https://github.com/manna-harbour/miryoku
// generated from users/manna-harbour_miryoku/miryoku.org -*- buffer-read-only: t -*-
// This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
+22 -22
View File
@@ -1,18 +1,18 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
@@ -29,7 +29,7 @@
#define CUSTOM_FONT
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
@@ -56,7 +56,7 @@
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -68,11 +68,11 @@
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 70
//#define RGBLED_SPLIT
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
//#define RGBLED_NUM 30
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
@@ -84,11 +84,11 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
@@ -127,4 +127,4 @@
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#endif
+1 -1
View File
@@ -393,7 +393,7 @@ void keyboard_post_init_user(void) {
}
#endif
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
+2 -1
View File
@@ -4,4 +4,5 @@ CONSOLE_ENABLE = yes
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LTO_ENABLE = yes
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
+16 -16
View File
@@ -1,23 +1,23 @@
/* Copyright 2020 Josef Adamcik
* Modification for VIA support and RGB underglow by Jens Bonk-Wiltfang
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//Sets up what the OLED screens display.
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
@@ -81,4 +81,4 @@ void oled_task_user(void) {
}
}
#endif
#endif
+3 -2
View File
@@ -1,7 +1,8 @@
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAKEY_ENABLE = yes
VIA_ENABLE = yes
LTO_ENABLE = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
-3
View File
@@ -2,11 +2,8 @@
"keyboard_name": "Sofle",
"url": "https://github.com/josefadamcik/SofleKeyboard",
"maintainer": "Josef Adamcik <josef.adamcik@gmail.com>",
"width": 16.5,
"height": 5.25,
"layouts": {
"LAYOUT": {
"key_count": 60,
"layout": [
{"x":0, "y":0.5}, {"x":1, "y":0.375}, {"x":2, "y":0.125}, {"x":3, "y":0}, {"x":4, "y":0.125}, {"x":5, "y":0.25}, {"x":10.5, "y":0.25}, {"x":11.5, "y":0.125}, {"x":12.5, "y":0}, {"x":13.5, "y":0.125}, {"x":14.5, "y":0.375}, {"x":15.5, "y":0.5},
{"x":0, "y":1.5}, {"x":1, "y":1.375}, {"x":2, "y":1.125}, {"x":3, "y":1}, {"x":4, "y":1.125}, {"x":5, "y":1.25}, {"x":10.5, "y":1.25}, {"x":11.5, "y":1.125}, {"x":12.5, "y":1}, {"x":13.5, "y":1.125}, {"x":14.5, "y":1.375}, {"x":15.5, "y":1.5},
+27
View File
@@ -0,0 +1,27 @@
# Sofle Keyboard
![SofleKeyboard version 1](https://raw.githubusercontent.com/josefadamcik/SofleKeyboard/master/Images/IMG_20200126_114622.jpg)
Sofle is 6×4+5 keys column-staggered split keyboard. Based on Lily58, Corne and Helix keyboards.
More details about the keyboard on my blog: [Let me introduce you SofleKeyboard - a split keyboard based on Lily58 and Crkbd](https://josef-adamcik.cz/electronics/let-me-introduce-you-sofle-keyboard-split-keyboard-based-on-lily58.html)
The current (temporary) build guide and a build log is available here: [SofleKeyboard build log/guide](https://josef-adamcik.cz/electronics/soflekeyboard-build-log-and-build-guide.html)
* Keyboard Maintainer: [Josef Adamcik](https://josef-adamcik.cz) [Twitter:@josefadamcik](https://twitter.com/josefadamcik)
* Hardware Supported: SofleKeyboard PCB, ProMicro
* Hardware Availability: [PCB & Case Data](https://github.com/josefadamcik/SofleKeyboard)
Make example for this keyboard (after setting up your build environment):
make sofle:default
Flashing example for this keyboard:
make sofle:default:flash
Press reset button on he keyboard when asked.
Disconnect the first half, connect the second one and repeat the process.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+86
View File
@@ -1 +1,87 @@
/* Copyright 2021 Carlos Martins
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "sofle.h"
#ifdef RGB_MATRIX_ENABLE
// Physical Layout
// Columns
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
// ROWS
// 12 13 22 23 32 33 33 32 23 22 13 12 0
// 02 03 04 04 03 02
// 11 14 21 24 31 34 34 31 24 21 14 11 1
// 01 01
// 10 15 20 25 30 35 35 30 25 20 15 10 2
//
// 09 16 19 26 29 36 36 29 26 19 16 09 3
//
// 08 17 18 27 28 28 27 18 17 08 4
// 07 06 05 05 06 07
led_config_t g_led_config = {
{
{ 11, 12, 21, 22, 31, 32 },
{ 10, 13, 20, 23, 30, 33 },
{ 9, 14, 19, 24, 29, 34},
{ 8, 15, 18, 25, 28, 35},
{ 7, 16, 17, 26, 27, NO_LED },
{ 47, 48, 57, 58, 67, 68},
{ 46, 49, 56, 59, 66, 69},
{ 45, 50, 55, 60, 65, 70},
{ 44, 51, 54, 61, 64, 71},
{ 43, 52, 53, 62, 63, NO_LED }
},
{
// Left side underglow
{96, 40}, {16, 20}, {48, 10}, {80, 18}, {88, 60}, {56, 57}, {24,60},
// Left side Matrix
{32, 57}, { 0, 48}, { 0, 36}, { 0, 24}, { 0, 12},
{16, 12}, {16, 24}, {16, 36}, {16, 48}, {48, 55},
{64, 57}, {32, 45}, {32, 33}, {32, 21}, {32, 9},
{48, 7}, {48, 19}, {48, 31}, {48, 43}, {80, 59},
{96, 64}, {64, 45}, {64, 33}, {64, 21}, {64, 9},
{80, 10}, {80, 22}, {80, 34}, {80, 47},
// Right side underglow
{128, 40}, {208, 20}, {176, 10}, {144, 18}, {136, 60}, {168, 57}, {200,60},
// Right side Matrix
{192, 57}, {224, 48}, {224, 36}, {224, 24}, {224, 12},
{208, 12}, {208, 24}, {208, 36}, {208, 48}, {176, 55},
{160, 57}, {192, 45}, {192, 33}, {192, 21}, {192, 9},
{176, 7}, {176, 19}, {176, 31}, {176, 43}, {144, 59},
{128, 64}, {160, 45}, {160, 33}, {160, 21}, {160, 9},
{144, 10}, {144, 22}, {144, 34}, {144, 47},
},
{
LED_FLAG_NONE, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_NONE, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT
}
};
#endif
+2 -1
View File
@@ -1,2 +1,3 @@
ENCODER_ENABLE = yes
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
+5
View File
@@ -1,4 +1,9 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = sofle/rev1
SWAP_HANDS_ENABLE = yes
+41
View File
@@ -1 +1,42 @@
#include "sofle.h"
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] =
// The LAYOUT macro could work for this, but it was harder to figure out the
// identity using it.
// This is the identity layout.
/*
{ \
{ {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} }, \
{ {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} }, \
{ {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} }, \
{ {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} }, \
{ {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} }, \
\
{ {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} }, \
{ {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} }, \
{ {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} }, \
{ {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} }, \
{ {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} }, \
};
*/
// This is the mirror, q <-> p, w <-> o, etc...
{ \
{ {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} }, \
{ {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} }, \
{ {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} }, \
{ {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} }, \
{ {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} }, \
\
{ {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} }, \
{ {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} }, \
{ {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} }, \
{ {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} }, \
{ {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} }, \
};
#endif