"use strict"; exports.readline = readline exports.parseInput = function() { var inputs = readline().split(' '); var x = parseInt(inputs[0]); var y = parseInt(inputs[1]); var humanCount = parseInt(readline()); var humans = [] for (let i = 0; i < humanCount; i++) { var inputs = readline().split(' '); var humanId = parseInt(inputs[0]); var humanX = parseInt(inputs[1]); var humanY = parseInt(inputs[2]); humans.push({ id: humanId, x: humanX, y: humanY, }) } var zombieCount = parseInt(readline()); var zombies = [] for (let i = 0; i < zombieCount; i++) { var inputs = readline().split(' '); var zombieId = parseInt(inputs[0]); var zombieX = parseInt(inputs[1]); var zombieY = parseInt(inputs[2]); var zombieXNext = parseInt(inputs[3]); var zombieYNext = parseInt(inputs[4]); zombies.push({ id: zombieId, x: zombieX, y: zombieY, nextX: zombieXNext, nextY: zombieYNext, }) } return { player: { x, y }, humanCount, zombieCount, humans, zombies, } };